As it’s not really meant for this purpose (its main purpose is for developers to test their own software on real hardware), more technical knowledge is needed to actually sideload something than with the Android flow. This is somewhat similar to how Android allows users to sideload apps from unknown sources, although its a bit more complicated as sideloading requires a physical connection and a Mac running Xcode to build the apps. However, this technically means that developers will be able to release apps outside of the App Store as long as they are open-sourced. Interested users could then open the code in Xcode, compile and run it on their own devices - avoiding the App Store completely. Apps can be tested on devices, no purchase necessary. As part of the new Developer Program, this is no longer required. Until now, Apple required users to pay $99/year to become a member of Apple’s Developer Program in order to run code on physical iPhone and iPads. Apple has changed its policy regarding permissions required to build and run apps on devices.
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