![]() ![]() ![]() Raising skeletons or Golems will require corpses. You'll have to open your skills tab (default S on PC, opened through the skill tree menu on controller) to add this to your skill bar. The same is true for Golems and the Golem ability. If you remove this skill from your skill bar, any summoned minions will immediately die. Skeletons and Mages may only be created through the Raise Skeleton ability. The first two types are unlocked as you level, but you'll need to unlock Golems through the "Call of the Underworld" quest that unlocks at level 15. Necromancers have three types of minions: Skeletons, Mages, and Golems. Alternatively, you can choose to sacrifice your minions to gain a stat bonus for your character. This book allows you to augment the way your minions function, allowing you to augment their skill set and passive bonus. The Book of the Dead is unlocked immediately upon reaching level 5, no quest required. While Berserking: +15% increased critical strike damage to Stunned and Vulnerable targets.Ģ0% of direct damage you deal is inflicted as Bleed over 5s.ĭeal 30% increased Bleeding damage for 5s after killing an enemy. Lucky Hit: 10% chance to gain +2 Fury when hitting an enemy. +10% critical strike chance against Vulnerable enemies. Killing a CCd target grants 15% attack speed for 3s.Īttack speed bonus is doubled if using two 1H Swords.ĭeal 10% increased damage while you are Healthy.ĭeal 15% increased damage to Vulnerable enemies. Lucky Hit: 10% chance to gain +5 Fury when hitting a crowd-controlled enemy.Ĭhance is doubled if using two 1H Swords. Lucky Hit: 10% chance to gain Berserking for 1.5s when hitting a stunned target. Lucky Hit: critical strikes have a 55% chance to grant 0.5% attack speed for 2s.Īttack speed bonus is doubled if using two 1H Axes.ĭeal 10% increased damage to stunned enemies.ĭamage bonus is doubled if using two 1H Maces. ![]() +5% critical strike chance against injured targets.Ĭritical chance buff is doubled if using two 1H Axes. ![]()
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